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	<title>Yay Games!</title>
	<link>http://yaygames.yiay.org</link>
	<description>Some monthly game prototypes (hopefully!)</description>
	<lastBuildDate>Wed, 23 Feb 2011 18:33:35 +0000</lastBuildDate>
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	<item>
		<title>February EGP &#8211; ASCII</title>
		<description><![CDATA[Well this month no images allowed, only characters you find in the ascii table! So this month is more of an experiment in presentation than gameplay. Somehow (and with no explanation or introduction) you have been turned into a letter and dumped in a world where things are made from the words of their names. [...]]]></description>
		<link>http://yaygames.yiay.org/index.php/2011/02/february-egp-ascii/</link>
			</item>
	<item>
		<title>January EGP &#8211; Inanimate</title>
		<description><![CDATA[Nothing for a while! And phew, almost didn&#8217;t finish this one too. Still pretty rough but it&#8217;ll have to do As for the theme, inanimate, well the &#8216;blahs&#8217; (yes I forgot to come up with a name) have been frozen and rendered inanimate! Simply place the Gravity Flowers by clicking, then you can toggle the [...]]]></description>
		<link>http://yaygames.yiay.org/index.php/2011/01/january-egp-inanimate/</link>
			</item>
	<item>
		<title>August EGP – No Buttons</title>
		<description><![CDATA[Ok, managed to finish just in time, but didn&#8217;t put much time into this one at all. Horrible lack of polish! Made in flash, so play it online here. Simply move the mouse to deflect the shots back with your fetching blue shield and kill the shooting circles without getting hit yourself. Easy.]]></description>
		<link>http://yaygames.yiay.org/index.php/2010/08/august-egp-%e2%80%93-no-buttons/</link>
			</item>
	<item>
		<title>Ludum Dare 18</title>
		<description><![CDATA[I participated in the Ludum Dare Jam this weekend with a few guys from the LÖVE community. Lazy so I&#8217;ll just post a link to the post on the Ludum Dare site for now!]]></description>
		<link>http://yaygames.yiay.org/index.php/2010/08/ludum-dare-18/</link>
			</item>
	<item>
		<title>June/July EGP &#8211; Casual Addiction</title>
		<description><![CDATA[Didn&#8217;t quite get my April submission finished (though I may finish it sometime anyway) and didn&#8217;t even try for May, but here is my Experimental Gameplay Project submission for June/July. The link to the theme however is pretty tenuous, I thought it up whilst sitting next to bubble wrap. I figured popping bubble wrap was [...]]]></description>
		<link>http://yaygames.yiay.org/index.php/2010/07/junejuly-egp-casual-addiction-2/</link>
			</item>
	<item>
		<title>March EGP &#8211; 10 Seconds</title>
		<description><![CDATA[After failing to finish my February game, I have managed to complete March&#8217;s! Yay! It is a very simple game, done in a day or two. The aim of the game is to collect all the green circles whilst avoiding the reds. Each level (there are 11) starts with 10 seconds on the clock, hitting [...]]]></description>
		<link>http://yaygames.yiay.org/index.php/2010/03/march-egp-10-seconds/</link>
			</item>
	<item>
		<title>Experimental Gameplay Project</title>
		<description><![CDATA[I decided to try and start participating in the Experimental Gameplay Project. Seems like it&#8217;ll be good practice and fun. I was working on a little game where you&#8217;re a dragon, burning shit! But little monthly games seem like a nice distraction.]]></description>
		<link>http://yaygames.yiay.org/index.php/2010/02/experimental-gameplay-project/</link>
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